AH-64D front seat (CPG) · TADS · Helmand green zone 2010
Mode
Camera
Sensor
Weapon
Gore tests (nearest live target)
Sim
Flight (AI pilot)
Left button / Space (hold) fire at the cross · Right drag slew (left drag slews while firing; orbits in ground view) Wheel W/M/N/Z field of view · 1 gun · 2 Hellfire · Q pilot: rockets on the sight · V ground · C external E pilot: bring the nose onto the sight (also automatic when out of arc) G flares (the missile warner also fires them on its own) F sensor · T slow-mo · R reset/rearm · M mute · H hide panel
Hellfire is laser-guided: keep the crosshair on the target until impact.
Ragdolls are real Rapier physics driving the skinned skeleton. Bodies & blood cool in FLIR (sped up).
APACHE GUNNER
AH-64D · FRONT SEAT (CPG) · TADS · HELMAND
Sensor at start
HUD
Sound
Fire only on what Ground clears: the boxed status under the heading tape says CLEARED HOT or WEAPONS HOLD.
CONTROLS
Space (hold) fire at the cross Drag slew the sight (works while firing) Wheel field of view: wide / medium / narrow / zoom
Hellfire is laser-guided: keep the cross on the target until it hits. Rockets are the pilot's: Q puts them where the sight looks. The pilot also turns on his own when a cleared target is outside the gun's arc.
MISSION 1 · GREEN ZONE · NIGHT
You are the gunner (CPG) of an AH-64 over the green zone. A friendly squad is moving south to the
compounds. Hold fire until Ground clears you; they will mark targets with the IR sparkle. 1 gun · 2 Hellfire (keep the cross on it) · Q pilot: rockets on the sight · drag to slew · wheel to zoom